Apr. 10th, 2019

whimsicalobservant: (Default)
 Gonna post my dreams here for a bit.
There's a backlog, the rest will come as I dream them.

First one, I will only relay that the dream itself is not one I care to remember for personal reasons, save for one line:
 
"A heron, carrying a river on its back"
whimsicalobservant: (Default)
 one night i dreamed so much magnus archives stuff. xxD
 
 
one i was with a friend and tracked down by my old rel teacher. he wanted answers, we didnt wanna give them -- hed been accosted by one of the powers, we both saw the Hunt in him, and were like nope so my friend used their Spiral powers on him so he couldnt reach us while i fixed my shoelaces and then i used my Vast powers.
 
one was a girl genius/magnus archives crossover that was also a fanfic, a statement by a young woman with i think two personalities? they both talked about the other one as a different person, orig thinks she mustve been wasped, the other defended her existence even if it had been caused by one of the Powers
 
and one.
ship crew, crew member asks cm B if hes new here -- no one remembers him. b is put off, c (a burly man speaking a seaman's slang) interrupts - mentions theyre all on the weird mission ship, shit like that happens. he starts recounting the mission, a counts along mentions of crew, and then she interrupts that theres someone missing. c asks if she remembers, and instead she shows a pocket watch and says "no, but my clock just went wrong" because apparently you can gauge weird memory shit by your watch skipping around. maybe they were special watches? (due to the amount skipped versus the amount of time the explanation took, it wasnt dissociation)
and then a guy who wasnt elias bouchard, but voiced by the same actor and in a similar position of authority started recounting where exactly everything went wrong.
 
also my brain decided that my moirail was one of the professors at the magmus institute, doing paranormal research. dunno about what anymore, but it was mentioned.
 
whimsicalobservant: (Default)
 i think ive dreamed this one before.
 
it all is in a very circular limbo kind of thing. the queen rules absolute, and everyone who threatens her status quo of absolute obedience gets pulled into a "trial" where she lies to make you seem a really bad person and then you get launched into a glowing sphere which is kinda like a sun but also not.
you are not allowed to speak.
but on the journey there you collect other peoples stories. you listen, and they confess, while the queen goes through iteration and iteration of the world, which no one is allowed to remember. but they do, glimpses, and then the queens pawns come
 
during the trial you are abandoned, but those whose stories youve heard band together to wake more people by listening to their stories, while you go collect something in the glowing sphere that will help you break the queens rule and silence
 
its very thought police, but like. coalpunk/dieselpunk. id say steampunk but thats not the aesthetic, its later and not as victorian

 
at some point during the dream it was actually a video game and the trial was basically a fuckhuge cutscene and then the pc got launched into the sun (actually tied to a rope which was tied to itself with threads that were supposed to snap and with every snapping thread you got closer to the sun?? dont ask me for the physics on this i dont think they work) and i was like "wait, this game expects me to actually play it? preposterous!"
whimsicalobservant: (Default)
 another dream my mind thinks ive dreamt before.
 
a ghost ship and its ghost crew. most know theyre dead already and will merrily chat with you, but one ghost doesnt, and she'll put you in the brig if she spots you.
 
the ship is not where they died.
 
a notebook, containing several strings of numbers (coordinates of a sort, but relative?) and sketches of things, all disjointed, but supposedly indicating treasure.
 
you travel with a living crew on a small research vessel and, one evening, you see that the image of the setting sun (which for some reason was four shining squares in a line) matches one of the sketches in the clue book. one of the crew members dive down, and comes back up with a satchel full of coin.
 
you dont salvage the wreck now, its too dangerous. but you know where it is.
 
theres also an island nearby. you hope the locals arent aggressive.
 
but as you approach, you see the houses are in ruins, and no one is alive here anymore.
in one house thered be a hidden attic room if the roof hadnt been gone already. its a study, bookshelves, fireplace, a safe, a desk -- and a corpse.
you recognize the face, you met that mans ghost on the ghost ship. this is where the crew died.
his journal informs you that he will not give up and leave this place, and you remark that that was a stupid decision -- if they all had left theyd still be alive.
 
suddenly screaming from downstairs. your crew has been followed -- unofficial official people, dealing with keeping stuff like this covered and making sure the powers that be get their cut (read: all of it).
you hide the notebook in the safe and cons down the stairs, just to be stabbed in the leg.
 
thats when i woke up.
whimsicalobservant: (Default)
 postapoc. three things:
- some places are still pretty intact its just that the electronic etc infrastructure and society are gone, and some places are hella dangerous because vengeful ghosts
- everyone has some kind of power -- but unless youve awakened it, it only fires sporadically. (most people protag met were friendly, just parts of other groups)
- theres barriers. they can be erected by people whose powers have awakened, and theres different types, but the dream only explained one: you only know its position if youre inside it. you go out, you forget its position and entrance
 
they usually start out as shielding one house, but with more powered people they can be expanded
 
protags power was a weird as fuck portal -- some sort of parallel dimension swamp, with a lot of different eye things poking out of the ground. every eye lead to a different place. if protag focused on a certain place when entering the eye portal swamp (and they could take other people with them, too), a copy of the eye portal they were looking for appeared in the sky
 
mostly protag was doing random jumps, exploring, looting, and chatting with other scavengers/survivors
 
whimsicalobservant: (Default)
 a series of dreams:
there was a bisexual enby protag who stumbles into a motorbike shop/biker bar and kinda gets adopted by the patrons
and a colour coded group of bikers who sometimes show up and are sorta personifications of different aspects of driving a bike?? they only ever show up on the road to either cause trouble or stealthmentor the enby protag
or both at the same time
protag first sees them after a celebratory drinking session with accompanying plot explanation gets interrupted by a mental blackout
so like theres two big bads? one in the living world, that one was responsible for the death of the protags parents? and the disfigurement of one of the supporting cast (she looked like 2b, was a pianist, and covered a glass eye with her hair)
and the bar/shop owner, plot twist!, works for living world big bad.
 
what does lwbb do to warrant their big bad status? no fucking clue.
theyre also fighting against the other big bad, who was apparently god?? and like. an accumulation of dead souls. "heaven is full of nasty people, its why im not there" said one of the ghost supporting cast
the protag first saw the colour coded bikers and the ghost in a vision/dream during the mental blackout and they might be confined to those?
also i tried pitching the plot at my moirail in a dream and they were like "dystopian slice of life urban scifi? you should watch motorcity"
and i tried to describe the colour coded bikers as trying to "nazghul protag into [plot point i cant remember], if nazghul were chaotic neutral instead of evil"

the dream actually didn't make it clear whether the power rangers colour coded bikers were hallucinations or ghosts and if other people could see them, but they were definitely not mortal, and might never have been

maybe like crowley and his bentley -- everyone else subconsciously avoids them and their attention drifts away from them, and you can only really perceive them if they want you to

(pitching this to a friend resulted in them asking if the bikers chase hedgehogs, too)
 
i think they make sure that whatever wildlife they encounter reaches the other side of the road safely
that might be because the bikers in that setting have some kind of encompassing honour code?? to protect smol things
they will fight god and the world and each other but there's shit you just don't pull, yknow?

there's some bullshit going on between the biker factions, and living world big bad is finagling shit to get at the mass of souls in heaven for whatever fucking reason. the nasty souls in heaven are some sort of greater scope villain (while lwbb is awful too in a case of the enemy of my enemy is not my friend), but hell if i know what their plan is
suitbiker might have an actual functional jetpack for all i know instead
and be very dorkily happy about being able to zip about in his suit
it looks like a giant pair of insect wings
plasma wings
(that dream was a mess and didnt care about implications of pulling faces from other places)
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